Alias(es): The willful daughter
Age: 19 (due to extensive time in Losthome, temporal age of 42)
Height: 5'4
Eyes: Black, with cobalt iris veins
Gender: Female
Race or Species: Red Lady's Children
Subspecies: With the Storm High
Build: Gaunt
Theme Song: Bobaflex - I'm glad you're dead
Family
- Mother - Nyx 'The Yellow', a reincarnating leucistic genus-level demigod. Murdered twice by Flynn.
- Didi the Bent - A house matron and long-time wife of Flynn. Didi was more accepting than the Militant faction and loves Flynn's children to bits.
- Living Children - Two whelps with human traits, triplet adult militant faction 'Joss, Snig, Woodie', Canine with Red lady's Children traits 'Speck'
- Dead Children - 4 eaten due to field births while stranded, One militant faction 'Tybalt', Unnamed whelp with draconic traits killed by her mother after stealing the egg host, several whelps from lost souls miscarried during egg host phase
- Father - Unknown, presumed to be a Twitch by the militant faction Far and Deep as the Yellow was from different species then.
- Siblings - None living from her generation. Father presumed dead. Only living descendant of the yellow not killed once coming of age.
Abilities
Omnifecund - Flynn can breed with anything resembling intelligent agency whether a living sapient or a manifested spirit and a strong generalist libido to match. A 'gift' by her mother after she successfully resisted her mother's power over the genus when willing Flynn to die. Some of Flynn's egg hosts were stolen by the Yellow for reasons unknown and Flynn isn't sure if she has more children.
Reacher - A combination of tinker and scavenger the Reachers are ones that explore their dream-plane of Losthome to locate and retrieve resources they can use in the waking world. Able to divine the fullest details of pseudomatter used for illusions they can make real the ephemeral with a sufficiently detailed understanding of what it does. Veteran Reachers have been known to defeat illusory pit traps of obvious material simply by being unaware the floor was unreal. Reconstructing the floor by sheer proximal strength. The less they understand of an object the less likely making an object from Losthome or other ephemeral objects is to succeed. Alternately a crude interior of the object would present of poorly understood objects if the interior works at all. This consumes a great deal of energy from them however and reachers are usually gaunt by way of having to eat and drink enough through long sojourns in Losthome that they do not starve to death before they suffocate. Though there are many ways out of Losthome not all of them lead home...
Bloodwrit - A caster of sorts Flynn learned cantrips well enough as a whelp but complex spells required a great deal of concentration and practice for her to adopt them. Blood Sorcerers later discovered they cloud scribe her astral circle with spells to use though they degraded on her use of them. However only if she did not understand the spells natively as hard as that may be. The detail leaves her unable to scribe the patterns in a way that she can share them meaningfully. What few native spells she knows operate with a terrifying efficiency of power consuming far less than than the comparatively bloated ones inscribed upon her even to other blood sorcerers. She earned her first native spell as a whelp with due cause to her surname. Fireball. Her second was a spell to shift through the planes with others to Losthome like many other Reachers do though the next were Tongues and Change Self. However her native spells have different means and restrictions than the patterns from which they were created. Many with very energetic effluence such as a layer of meaty flesh discarded after altering her shape and the food requirement thereof.
Personal History
Flynn is a creature with a bit of a reputation since near birth due to the malevolent spirit populating the eggs of her kind. The yellow's children are often preternaturally strong and Flynn was hardly an exception. As a whelp she invaded the various sanctums of the reachers just to look at the odd things they brought back. Her education followed from them and several dozen explosions later she'd earned her surname and a dedicated training program to keep her from destroying any more architecture. She took well to the training eclectic as it was and fit her wild blood until training revealed magical abilities of a bloodwrit. Soon an asset of the Militant faction holding back the tainted blood threatening their kind she ended up meeting Didi a feasthall matron. When the Yellow came for her the fight that ensued leveled a nearby market, mostly Flynn's fault, but Flynn came back with the Yellow's head. Having proof of her strength Didi made Flynn her mate to produce several fine children over the long years of Flynn's service. The militant faction helped the next time the yellow came for her young hybrid fathered in Losthome. Her triplets grew up to become one of the thirteen cards of the Far and Deep pinning the Yellow down and Flynn again took her head. The next incarnation of Nyx, a child, then stole one of Flynn's eggs which saw Flynn hunt her mother down again. Later tracking her into uncharted territory of Losthome the battle continued once more but lost her in the depths of that place. Truly far away Flynn was low on food and had to leave Losthome before she ran out entirely and began to starve to death. Taking a chance on what she thought was the Underworks she now finds herself off-plane with Grandfather Teeth, Nyx's patron entity, trundling somewhere looking for its lost cog.